
Resource - Cyber Security card game: Know your risks
A card game developed by the Australian Computing Academy for Years 5-12

Resource - Talking about sharing on social media
Social media is filled with examples of what happens when something goes viral, either for better or worse. Examples of viral social media posts offer opportunities for conversations with a child about what is and what isn’t appropriate to share.

How chat, texting and messaging can keep us connected
Staying in touch with friends and family is now easier than ever before. Young people are using online communication to build friendships, share their lives and work together.

Protecting your personal information and digital reputation
Staying safe online includes staying in control of who can see your personal information online, and who can not. Over time, the information you share becomes part of your digital reputation.

Resource - Digital careers: games designer and developer
There are many different kinds of jobs within the games industry, and most of them require some technical knowledge.

What makes a good password?
Keeping your passwords strong and secure is one way to stay safe online. What makes a good password?

Tips to support safe behaviour online
Staying safe online requires range of skills and attributes from technical knowledge to critical thinking and empathy. These 5 tips introduce some of the key skills for engaging safely online.

Resource - Parents and carers online bullying information
Information about bullying for parents and carers, produced by NSW Department of Education

Selfies and self-confidence: creating a positive identity
There is a lot more to young people's obsession with posting photos of themselves and their lives. Selfies can play an important role in a young person developing self-confidence and identity.

What are the benefits of watching videos together?
Watching videos together with your children can be a positive experience and an opportunity to start meaningful conversations about characters, themes, and events.